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`LuxMan - A maze game for Linux'
(2nd release)
I have uploaded LuxMan 0.41 to sunsite. This is a maze game for
Linux similar to the `Pac Man' arcade game. It uses SVGAlib (not X)
and has soundcard support.
New Features!:
- VT switching! Can switch to/from the game at any time.
- Easier customization! Most everything is now customizable
without recompiling the source. See the new file `HOWTO.Modify'
for details. Also see `README.Contrib' if you'd like to
contribute to the LuxMan distribution.
- Regeneration delay! There is now a delay between the time the
ghosts reach `home' and the time they regenerate.
- New collision routine! Now slightly harder for ghosts to kill
you. No change for eating ghosts.
- An improved (and much easier) main `scenario'. The original
scenario is also included.
- New program `luxchk' (LuxCheck) to check level files
for consistency (replaces `mapchk').
- Can now quit game by pressing `q' or Ctrl-C.
- Manpages for LuxMan and LuxCheck.
There are two distributions:
luxman-0.41.tgz # Source only, requires g++ 2.5.8
# (or 2.6.2), and SVGAlib 1.12 (or higher)
luxman-0.41-bin.tgz # Statically linked binaries
These files are currently in:
sunsite.unc.edu:/pub/Linux/Incoming
But will (hopefully) be moved to:
sunsite.unc.edu:/pub/Linux/games/video
This is the second public release. PLEASE let me know if this
version does not work for you. I have fixed all reported bugs,
but then, I have only received two bug reports!
NOTE: You need at least a 1.1.50 kernel to run LuxMan.
Send any comments, bug reports, etc. to:
frankm@nuance.com
Here is the LSM:
Begin3
Title: LuxMan
Version: 0.41
Entered-date: 29MAR95
Description: A maze game for Linux, similar to the `Pac Man'
arcade game. Uses svgalib (not X) and has sound
support.
Features: Easy customization (add/modify levels,
mazes, bitmaps, sounds, colors, etc.) without
recompiling, multiple skill levels, digitized sound,
VT switching.
This is the source distribution. See `Platforms'
for requirements.
You DO NOT need the binary distribution if you
get this file.
Keywords: game, video, svgalib, sound, arcade, pacman
Author: frankm@nuance.com (Frank McIngvale)
rbtenis@ibm.net (Bruce Tenison)
Maintained-by: frankm@nuance.com (Frank McIngvale)
Primary-site: sunsite.unc.edu /pub/Linux/games/video
268kb luxman-0.41.tgz
Alternate-site:
Original-site:
Platforms: Linux 1.1.50 or greater; svgalib 1.12 or greater;
g++ 2.5.8 or greater; VGA card supporting 320x200x256
(Optional) soundcard capable of playback at either
11kHz or 8kHz
Copying-policy: GPL
End